Kumbakonam CBSE School List best teach the subjects - Karthi Vidhyalaya International ICSE School

 Kumbakonam CBSE School List best teach the subjects - Karthi Vidhyalaya International ICSE School

The field of computing has the potential to contribute much to helping teachers in making early learning experience of children enjoyable and efficacious. The present work describes a computer platform named PAL (Platform for Assisted Learning) for interactive active learning in the area of language and mathematics. It can easily be extended to other subjects also. It uses audio, video, animation, pictures, speech recognition, text-to-speech conversion, and a high degree of interaction to aid learning phonics, pronunciation, spelling, comprehension, vocabulary, etc., in language study, and basic ideas of numbers, counting, operations, patterns, classification, geometry, measurement, etc., in mathematics. It uses open source software. Furthermore its design makes it possible to create content in a uniform and reusable form, without special technical knowledge. Using PAL, high quality content can be created by content professionals as well as instructors themselves for use in classrooms.  
 
Language learning: Phonemes: Rhyming words, word syllables ; Phonemes, vocabulary and pronunciation: word sounds, rhyming words, word syllables, alphabets, word representation using alphabets, word meaning, pronunciation and spelling, words indicating action (action verbs), words indicating names (nouns)  
Mathematics: Counting and numbers, objects and their features, collection of objects, grouping of objects according to features based on shape, color, size, orientation, concept of zero, addition and subtraction of numbers  
Learning strategy: Interactive  Click Here
 

 
 
From a technology perspective, the system must allow open collaboration for the creation of interactive content. This can broadly be achieved by using an open platform that allows the creation of rich content comprised of text, animation and audio input/output. One of most important requirements is that the content needs to be dynamic rather than pre-created static content. The ability for even complex content such as animation to be dynamic is what enables the system to let the child be in control of the interaction (“active”) rather than the system controlling the child. Another important technology requirement is that the platform must manage all the content in such a manner that complex interactions can be built from simpler interactions in an incremental manner.
 
The platform supports animation, text and speech as the primary content types. While the use of these content types is pretty standard in all educational tools, one of the unique principles behind the content structure of PAL is the notion of a content flake. Content flake is a low-level primitive that represents content at the lowest level of granularity. Content flakes allow a complex dynamic animation to built using a combination of content flakes. For example, consider (a) the posture of sitting, (b) the posture of standing, (c) the posture of sleeping, and (d) the action of walking. Each of these can be modeled as a content flake. As part of the interaction with the system, Pally is the one who is going to act out these postures and actions to the child  Read More
 
 
 

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