Integrating Learning, Gamification, and Social Context in ICSE Education - Karthi Vidhyalaya International ICSE School
Integrating Learning, Gamification, and Social Context in ICSE Education - Karthi Vidhyalaya International ICSE School We present an approach in STEM education at the intersection of machine learning, gamification, and social context based in Thailand. We designed an agricultural based AI challenge that fostered students to learn the process of creating machine learning models in the form of a game with the emphasis on the Four P's of Creative Learning (Projects, Passion, Play, and Peers). Our goal is to come up with an innovative education model that encourages the students to connect the emerging technological solutions such as AI with the pressing realworld problems in the playful environment. We found that machine learning can be used as a tool to successfully conduct interdisciplinary education at the middle school level. The modern framework on constructionism in learning developed by MIT Media Lab is focusing on the intersection of ...